This is the complete list of members for NodeAnimation, including all inherited members.
| AddKeyFrame(const double _time, const ignition::math::Matrix4d &_trans) | NodeAnimation | |
| AddKeyFrame(const double _time, const ignition::math::Pose3d &_pose) | NodeAnimation | |
| FrameAt(double _time, bool _loop=true) const | NodeAnimation | |
| GetFrameCount() const | NodeAnimation | |
| GetKeyFrame(const unsigned int _i, double &_time, ignition::math::Matrix4d &_trans) const | NodeAnimation | |
| GetLength() const | NodeAnimation | |
| GetName() const | NodeAnimation | |
| GetTimeAtX(const double _x) const | NodeAnimation | |
| KeyFrame(const unsigned int _i) const | NodeAnimation | |
| keyFrames | NodeAnimation | protected |
| length | NodeAnimation | protected |
| name | NodeAnimation | protected |
| NodeAnimation(const std::string &_name) | NodeAnimation | explicit |
| Scale(const double _scale) | NodeAnimation | |
| SetName(const std::string &_name) | NodeAnimation | |
| ~NodeAnimation() | NodeAnimation |