This is the complete list of members for GpuLaser, including all inherited members.
| AnimationComplete() | Camera | protectedvirtual |
| animState | Camera | protected |
| AspectRatio() const | Camera | |
| AttachToVisual(const std::string &_visualName, const bool _inheritOrientation, const double _minDist=0.0, const double _maxDist=0.0) | Camera | |
| AttachToVisual(uint32_t _id, const bool _inheritOrientation, const double _minDist=0.0, const double _maxDist=0.0) | Camera | |
| AttachToVisualImpl(const std::string &_name, const bool _inheritOrientation, const double _minDist=0, const double _maxDist=0) | Camera | protectedvirtual |
| AttachToVisualImpl(uint32_t _id, const bool _inheritOrientation, const double _minDist=0, const double _maxDist=0) | Camera | protectedvirtual |
| AttachToVisualImpl(VisualPtr _visual, const bool _inheritOrientation, const double _minDist=0, const double _maxDist=0) | Camera | protectedvirtual |
| AvgFPS() const | Camera | virtual |
| bayerFrameBuffer | Camera | protected |
| camera | Camera | protected |
| Camera(const std::string &_namePrefix, ScenePtr _scene, bool _autoRender=true) | Camera | |
| CameraCount() const | GpuLaser | |
| cameraCount | GpuLaser | protected |
| CameraToViewportRay(const int _screenx, const int _screeny, ignition::math::Vector3d &_origin, ignition::math::Vector3d &_dir) const | Camera | virtual |
| captureData | Camera | protected |
| CaptureData() const | Camera | |
| captureDataOnce | Camera | protected |
| chfov | GpuLaser | protected |
| connections | Camera | protected |
| ConnectNewImageFrame(std::function< void(const unsigned char *, unsigned int, unsigned int, unsigned int, const std::string &)> _subscriber) | Camera | |
| ConnectNewLaserFrame(std::function< void(const float *_frame, unsigned int _width, unsigned int _height, unsigned int _depth, const std::string &_format)> _subscriber) | GpuLaser | |
| CosHorzFOV() const | GpuLaser | |
| CosVertFOV() const | GpuLaser | |
| CreateLaserTexture(const std::string &_textureName) | GpuLaser | |
| CreateRenderTexture(const std::string &_textureName) | Camera | |
| cvfov | GpuLaser | protected |
| DataIter typedef | GpuLaser | |
| Direction() const | Camera | |
| EnableSaveFrame(const bool _enable) | Camera | |
| FarClip() const | GpuLaser | |
| farClip | GpuLaser | protected |
| Fini() | GpuLaser | virtual |
| FrameFilename() | Camera | protected |
| GetScene() const | Camera | |
| GpuLaser(const std::string &_namePrefix, ScenePtr _scene, const bool _autoRender=true) | GpuLaser | |
| hfov | GpuLaser | protected |
| HFOV() const | Camera | |
| HorzFOV() const | GpuLaser | |
| horzHalfAngle | GpuLaser | protected |
| HorzHalfAngle() const | GpuLaser | |
| ImageByteSize() const | Camera | |
| ImageByteSize(const unsigned int _width, const unsigned int _height, const std::string &_format) | Camera | static |
| ImageData(const unsigned int i=0) const | Camera | virtual |
| ImageDepth() const | Camera | |
| imageFormat | Camera | protected |
| ImageFormat() const | Camera | |
| imageHeight | Camera | protected |
| ImageHeight() const | Camera | virtual |
| imageWidth | Camera | protected |
| ImageWidth() const | Camera | virtual |
| Init() | GpuLaser | virtual |
| initialized | Camera | protected |
| Initialized() const | Camera | |
| IsAnimating() const | Camera | |
| IsHorizontal() const | GpuLaser | |
| isHorizontal | GpuLaser | protected |
| IsVisible(VisualPtr _visual) | Camera | |
| IsVisible(const std::string &_visualName) | Camera | |
| LaserData() const GAZEBO_DEPRECATED(9.0) | GpuLaser | |
| LaserDataBegin() const | GpuLaser | |
| LaserDataEnd() const | GpuLaser | |
| lastRenderWallTime | Camera | protected |
| LastRenderWallTime() const | Camera | |
| LensDistortion() const | Camera | |
| Load(sdf::ElementPtr _sdf) | GpuLaser | virtual |
| Load() | GpuLaser | virtual |
| MoveToPosition(const ignition::math::Pose3d &_pose, const double _time) | Camera | virtual |
| MoveToPositions(const std::vector< ignition::math::Pose3d > &_pts, const double _time, std::function< void()> _onComplete=NULL) | Camera | |
| Name() const | Camera | |
| name | Camera | protected |
| nearClip | GpuLaser | protected |
| NearClip() const | GpuLaser | |
| newData | Camera | protected |
| newImageFrame | Camera | protected |
| notifyRenderSingleObject(Ogre::Renderable *_rend, const Ogre::Pass *_p, const Ogre::AutoParamDataSource *_s, const Ogre::LightList *_ll, bool _supp) | GpuLaser | virtual |
| OgreCamera() const | Camera | |
| OgreViewport() const | Camera | |
| onAnimationComplete | Camera | protected |
| Pitch(const ignition::math::Angle &_angle, ReferenceFrame _relativeTo=RF_LOCAL) | Camera | |
| PostRender() | GpuLaser | virtual |
| prevAnimTime | Camera | protected |
| Project(const ignition::math::Vector3d &_pt) const | Camera | virtual |
| ProjectionMatrix() const | Camera | |
| ProjectionType() const | Camera | |
| rayCountRatio | GpuLaser | protected |
| RayCountRatio() const | GpuLaser | |
| ReadPixelBuffer() | Camera | protected |
| Render(const bool _force=false) | Camera | virtual |
| RenderRate() const | Camera | |
| renderTarget | Camera | protected |
| renderTexture | Camera | protected |
| RenderTexture() const | Camera | |
| requests | Camera | protected |
| ResetVideo() | Camera | |
| Right() const | Camera | |
| Roll(const ignition::math::Angle &_angle, ReferenceFrame _relativeTo=RF_LOCAL) | Camera | |
| saveCount | Camera | protected |
| SaveFrame(const std::string &_filename) | Camera | |
| SaveFrame(const unsigned char *_image, const unsigned int _width, const unsigned int _height, const int _depth, const std::string &_format, const std::string &_filename) | Camera | static |
| saveFrameBuffer | Camera | protected |
| SaveVideo(const std::string &_filename) | Camera | |
| scene | Camera | protected |
| sceneNode | Camera | protected |
| SceneNode() const | Camera | |
| ScopedName() const | Camera | |
| scopedName | Camera | protected |
| scopedUniqueName | Camera | protected |
| screenshotPath | Camera | protected |
| ScreenshotPath() const | Camera | |
| sdf | Camera | protected |
| SetAspectRatio(float _ratio) | Camera | |
| SetBackgroundColor(const common::Color &_color) GAZEBO_DEPRECATED(9.0) | Camera | virtual |
| SetBackgroundColor(const ignition::math::Color &_color) | Camera | virtual |
| SetCameraCount(const unsigned int _cameraCount) | GpuLaser | |
| SetCaptureData(const bool _value) | Camera | |
| SetCaptureDataOnce() | Camera | |
| SetClipDist(const float _near, const float _far) | Camera | virtual |
| SetClipDist() | Camera | protectedvirtual |
| SetCosHorzFOV(const double _chfov) | GpuLaser | |
| SetCosVertFOV(const double _cvfov) | GpuLaser | |
| SetFarClip(const double _far) | GpuLaser | |
| SetFixedYawAxis(const bool _useFixed, const ignition::math::Vector3d &_fixedAxis=ignition::math::Vector3d::UnitY) | Camera | protectedvirtual |
| SetHFOV(const ignition::math::Angle &_angle) | Camera | |
| SetHorzFOV(const double _hfov) | GpuLaser | |
| SetHorzHalfAngle(const double _angle) | GpuLaser | |
| SetImageHeight(const unsigned int _h) | Camera | |
| SetImageSize(const unsigned int _w, const unsigned int _h) | Camera | |
| SetImageWidth(const unsigned int _w) | Camera | |
| SetIsHorizontal(const bool _horizontal) | GpuLaser | |
| SetName(const std::string &_name) | Camera | |
| SetNearClip(const double _near) | GpuLaser | |
| SetProjectionType(const std::string &_type) | Camera | virtual |
| SetRangeCount(const unsigned int _w, const unsigned int _h=1) | GpuLaser | |
| SetRayCountRatio(const double _rayCountRatio) | GpuLaser | |
| SetRenderRate(const double _hz) | Camera | |
| SetRenderTarget(Ogre::RenderTarget *_target) | Camera | virtual |
| SetSaveFramePathname(const std::string &_pathname) | Camera | |
| SetScene(ScenePtr _scene) | Camera | |
| SetSceneNode(Ogre::SceneNode *_node) | Camera | |
| SetTrackInheritYaw(const bool _inheritYaw) | Camera | |
| SetTrackIsStatic(const bool _isStatic) | Camera | |
| SetTrackMaxDistance(const double _dist) | Camera | |
| SetTrackMinDistance(const double _dist) | Camera | |
| SetTrackPosition(const ignition::math::Vector3d &_pos) | Camera | |
| SetTrackUseModelFrame(const bool _useModelFrame) | Camera | |
| SetVertFOV(const double _vfov) | GpuLaser | |
| SetVertHalfAngle(const double _angle) | GpuLaser | |
| SetWindowId(unsigned int _windowId) | Camera | |
| SetWorldPose(const ignition::math::Pose3d &_pose) | Camera | virtual |
| SetWorldPosition(const ignition::math::Vector3d &_pos) | Camera | |
| SetWorldRotation(const ignition::math::Quaterniond &_quat) | Camera | |
| ShowWireframe(const bool _s) | Camera | |
| StartVideo(const std::string &_format, const std::string &_filename="") | Camera | |
| StopVideo() | Camera | |
| TextureHeight() const | Camera | |
| textureHeight | Camera | protected |
| textureWidth | Camera | protected |
| TextureWidth() const | Camera | |
| ToggleShowWireframe() | Camera | |
| TrackedVisual() const | Camera | |
| TrackInheritYaw() const | Camera | |
| TrackIsStatic() const | Camera | |
| TrackMaxDistance() const | Camera | |
| TrackMinDistance() const | Camera | |
| TrackPosition() const | Camera | |
| TrackUseModelFrame() const | Camera | |
| TrackVisual(const std::string &_visualName) | Camera | |
| TrackVisualImpl(const std::string &_visualName) | Camera | protected |
| TrackVisualImpl(VisualPtr _visual) | Camera | protectedvirtual |
| Translate(const ignition::math::Vector3d &_direction) | Camera | |
| TriangleCount() const | Camera | virtual |
| Up() const | Camera | |
| Update() | Camera | virtual |
| UpdateFOV() | Camera | protectedvirtual |
| VertFOV() const | GpuLaser | |
| vertHalfAngle | GpuLaser | protected |
| VertHalfAngle() const | GpuLaser | |
| vfov | GpuLaser | protected |
| VFOV() const | Camera | |
| viewport | Camera | protected |
| ViewportHeight() const | Camera | |
| ViewportWidth() const | Camera | |
| windowId | Camera | protected |
| WindowId() const | Camera | |
| WorldPointOnPlane(const int _x, const int _y, const ignition::math::Planed &_plane, ignition::math::Vector3d &_result) | Camera | |
| WorldPose() const | Camera | |
| WorldPosition() const | Camera | |
| WorldRotation() const | Camera | |
| Yaw(const ignition::math::Angle &_angle, ReferenceFrame _relativeTo=RF_WORLD) | Camera | |
| ZValue(const int _x, const int _y) | Camera | |
| ~Camera() | Camera | virtual |
| ~GpuLaser() | GpuLaser | virtual |