#include <vector>#include <string>#include <map>#include <utility>#include <ignition/math/Matrix4.hh>#include "gazebo/common/CommonTypes.hh"#include "gazebo/util/system.hh"Go to the source code of this file.
Classes | |
| class | NodeTransform |
| NodeTransform Skeleton.hh common/common.hh More... | |
| class | Skeleton |
| A skeleton. More... | |
| class | SkeletonNode |
| A skeleton node. More... | |
Namespaces | |
| gazebo | |
| Forward declarations for the common classes. | |
| gazebo::common | |
| Common namespace. | |
Typedefs | |
| typedef std::map< unsigned int, SkeletonNode * > | NodeMap |
| typedef std::map< unsigned int, SkeletonNode * >::iterator | NodeMapIter |
| typedef std::map< double, std::vector< NodeTransform > > | RawNodeAnim |
| typedef std::vector < std::vector< std::pair < std::string, double > > > | RawNodeWeights |
| typedef std::map< std::string, RawNodeAnim > | RawSkeletonAnim |