Class to manage and update all sensors. More...
#include <sensors/sensors.hh>
Inherits SingletonT< SensorManager >.
Public Member Functions | |
| std::string | CreateSensor (sdf::ElementPtr _elem, const std::string &_worldName, const std::string &_parentName, uint32_t _parentId) |
| Add a sensor from an SDF element. More... | |
| void | Fini () |
| Finalize all the sensors. More... | |
| SensorPtr | GetSensor (const std::string &_name) const |
| Get a sensor. More... | |
| Sensor_V | GetSensors () const |
| Get all the sensors. More... | |
| void | GetSensorTypes (std::vector< std::string > &_types) const |
| Get all the sensor types. More... | |
| void | Init () |
| Init all the sensors. More... | |
| void | OnCreateSensor (sdf::ElementPtr _elem, const std::string &_worldName, const std::string &_parentName, const uint32_t _parentId) |
| Add a sensor from an SDF element. More... | |
| void | RemoveSensor (const std::string &_name) |
| Remove a sensor. More... | |
| void | RemoveSensors () |
| Remove all sensors. More... | |
| void | ResetLastUpdateTimes () |
| Reset last update times in all sensors. More... | |
| void | RunThreads () |
| Run sensor updates in separate threads. More... | |
| bool | SensorsInitialized () |
| True if SensorManager::initSensors queue is empty i.e. More... | |
| void | Stop () |
| Stop the run thread. More... | |
| void | Update (bool _force=false) |
| Update all the sensors. More... | |
Static Public Member Functions | |
| static SensorManager * | Instance () |
| Get an instance of the singleton. More... | |
Class to manage and update all sensors.
| std::string CreateSensor | ( | sdf::ElementPtr | _elem, |
| const std::string & | _worldName, | ||
| const std::string & | _parentName, | ||
| uint32_t | _parentId | ||
| ) |
Add a sensor from an SDF element.
This function will also Load and Init the sensor.
| [in] | _elem | The SDF element that describes the sensor |
| [in] | _worldName | Name of the world in which to create the sensor |
| [in] | _parentName | The name of the parent link which the sensor is attached to. |
| void Fini | ( | ) |
Finalize all the sensors.
| SensorPtr GetSensor | ( | const std::string & | _name | ) | const |
Get a sensor.
| [in] | _name | The name of a sensor to find. |
| Sensor_V GetSensors | ( | ) | const |
Get all the sensors.
| void GetSensorTypes | ( | std::vector< std::string > & | _types | ) | const |
Get all the sensor types.
| [out] | All | the sensor types. |
| void Init | ( | ) |
Init all the sensors.
|
inlinestaticinherited |
Get an instance of the singleton.
| void OnCreateSensor | ( | sdf::ElementPtr | _elem, |
| const std::string & | _worldName, | ||
| const std::string & | _parentName, | ||
| const uint32_t | _parentId | ||
| ) |
Add a sensor from an SDF element.
This function will also Load and Init the sensor.
| [in] | _elem | The SDF element that describes the sensor |
| [in] | _worldName | Name of the world in which to create the sensor |
| [in] | _parentName | The name of the parent link which the sensor is attached to. |
| [in] | _parentId | Unique id of the sensor to create. |
| void RemoveSensor | ( | const std::string & | _name | ) |
Remove a sensor.
| [in] | _name | The name of the sensor to remove. |
| void RemoveSensors | ( | ) |
Remove all sensors.
| void ResetLastUpdateTimes | ( | ) |
Reset last update times in all sensors.
| void RunThreads | ( | ) |
Run sensor updates in separate threads.
This will only run non-image based sensor updates.
| bool SensorsInitialized | ( | ) |
True if SensorManager::initSensors queue is empty i.e.
all sensors managed by SensorManager have been initialized
| void Stop | ( | ) |
Stop the run thread.
| void Update | ( | bool | _force = false | ) |
Update all the sensors.
Checks to see if any sensor need to be initialized first, then updates all sensors once.
| [in] | _force | True force update, false if not |